Monday, February 20, 2017
DEWBREAKER
And how are we the viewer or reader or player connected to the world?In the first story in Dewbreaker, The Book of The Dead, the reader is just dropped into the middle of a serious conversation that immediately makes us ask questions about the context of the story. Because the reader is dropped into the story they have an instant connection to the story line and the viewpoint of Ka. The reader sees the world through Ka eyes, and start to mimics the emotions of Ka, all the fears and anger.
If you think about it this isn’t Ka usually world either. She’s in a different state, away from her home. She’s from a lower middle class family, living in an apartment in Brooklyn, were both her parents work blue collar jobs. And now she stuck in a crappy hotel room and the one person that is from her world is nowhere to be found.
Because the story is told in the perceptive of Ka the reader is submerged in the world of the story. The way the text is laid out the thoughts of the narrator and the conversations stand out more and are easier to digest and process. It also slows the past, which in turn makes the short story’s world more realistic, and builds anxiety in the reader. The way the story is set up the reader and Ka wait for the answer to what happen to Ka’s dad together. The world of the story feels like it’s happening in real time, the reader is watching the events unfold. There is no context about what year this story takes place that's what makes it feel timeless. When I was reading I imagined it taking place in the 70’s, but I could also imagine it happening in the present too.
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